Thread: Zelda: WW
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Old 04-19-2003, 07:14 PM   #13 (permalink)
Quadraton
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Location: Ottawa, ON, Canada
Quote:
Originally posted by juanvaldes
yeah, it was weak how you just fished them out. And he maps were very easy to get as well. Just imagine if you had a dungen per piece like in Zelda 1.
Hell, even if they had made it so you had to do something akin to that 51-floor level on Outset island to get the Triforce map, that would have made it much better.

Best part of the game, by the way, in my humble opinion.
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