Threw it in the debugger blasted Borland... can't figure out how to make it go show me what line the crash occured on. I also for some reason can't get the addresses in the debugger of all the STL classes having their objects destroyed. That is where the bug is. Did you access internal data of an STL object?
Maybe the issue is with the vectors of vectors?
I will have to move this to my laptop where I have a familiar debugger.
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Last edited by kel; 12-19-2003 at 12:19 PM..
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