Trouble is that these days the pump a lot into a game in terms of incredible visuals at the loss of lengthy gameplay, you'd have noticed how short games are these days. Games getting progressively harder are hard to come by now. I'm not upset with the current state of games, I buy too many to care if they're short, as soon as one is finished another is begun.
You have to remember too that in the retro classics like titles on the SNES and Genesis/Mega-Drive there was hardly ever a save feature. So back then you had to restart the game again in order to get to the point where you were stuck, now all you gotta do is hit load.
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