Quote:
Originally posted by YKK
i never liked white wolf very much.. especially vampire.. i've noticed that your combat skill is based wholly on your celerity level.. there are a few other attributes for people with the same celerity level as well but.. it makes for dragonball style fighting.. "i am much more powerful than you as i have <b>4 POINTS OF CELERITY!!!</B>".. "HAHA.. you are no match for my.... <B>5 POINTS OF CELERITY!!!!!@#$</B>".. (omg.. he's got 5 points.. nobody can beat him but a methuselah.. or cain..)
that's why i dislike it so very much
^^
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Honestly, I'd be tempted to say you've never played with a really good GM, then...
In most Vampire games, random combat (which is the situation in which celerity is so useful) is very rare. In a campaign that utilizes intrigue, planning, and tactics, celerity becomes much less useful because one can plan to circumvent it through the use of other powers.
That's just my two sense...
Though, of course, an Assamite with a 5 celerity can fuck up just about any ambush, unless there's a Tremere around to prevent him from expending Blood Points.