Kyo, I mostly agree with you, save for these two:
7 - For building basic structures and small housing, I'd prefer the construction engineer to an architect or engineer; a construction worker has a much better idea of the strength of materials and hands-on construction experience; the engineer can design, but will be almost useless for construction.
17 - A drug dealer may be worth considering. They would know a hell of a lot about the subtleties of human nature, and would almost certainly be good in a fight. His knowledge of ad hoc chemistry and horticulture may also be handy. Besides which, they'd have great stories. The only problem would be if the rest of the group despised him for his past life; any tension in a group of 10 would be disastrous. This would be a particular problem.
You also give a lot of credit to the scientist and the computer engineer. Even they would know very, very little about the inner workings of a computer; to us, most processors are still magic black boxes. Those who know how the black boxes still don't know everything you'd need to make a computer. Besides, you'd have to go through the industrial revolution again before you could make anything that even looks like a computer. Even if all the infrastructure remained, nobody would be able to operate the vast majority of it until it was well and truly decrepit.
I wouldn't mind having someone, though, who knew the inner workings of the atom, and could explain physics from Galileo to Einstein and beyond. That kind of knowledge is much harder to come up with than microprocessor design, and it would be pretty nice not to have to discover it all again.
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Strewth
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