keep in mind here that with such a huge selection of computer users running microsoft code, you have a hell of a lot more hackers working on breaking it down. it also becomes a more attactive score for hackers.
any video game or software you use, be it microsoft or any other, there will be bugs and flaws. but because this is multiplied by the millions of machines running it, you turn a piece of flawed code into a fireworks show, the world over.
also, the "ease of use" that microsoft has been promoting in all of it's software essentially attracts a less computer-literate market, which is genius. if your customer doesn't know what it's doing, you can teach 'em as they go along, but with your own books. now the people using these computers don't understand what's happening to their systems, they just follow the arrows to "make it work again".
i'm not taking sides here, i'm just saying that you need to take into account the sheer size of microsoft's user base.
the example of the Ford Explorer. If no one bought the cars, it wouldn't be such a big deal. it's only because the problem was so wide spread that it got the attention that it did.
to follow along with that, just about every car can be broken into. period.
however, lets say for example one car maker takes a huge proportion of the car marker, similar to how MS has done with operating systems. well not only would those cars in particular be broken into more than anything else, simply because of the numbers, but it would also be more widely known.
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