3.5 balanced the game ALOT.
One of the major improvements was the Ranger class.Which was very much needed imo.
They changed spells to make them reasonable.(I dunno about some of these...)They gimped the most powerful ones.Example:Harm...Polymorph Other..
Bascially encounter breaking spells that players used alot.
Try going to Wizards of the Coast website for more info
Quick thing..."Harm" was a spell that had the potential to take a target's HP down to 1d4 on a failed saving throw.Imagine a dragon with 300+hp failing his save? The "impossible" encounter just got dropped to trivial.
That was harm before the change...pretty powerful no?
That wasnt the complete listing for the spell...but in a nutshell..that was it.
Last edited by Apokx; 08-13-2003 at 12:06 PM..
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