Well, if I offended anyone I'm sorry, but the "is just silly" comment was definitely intended to make me look uneducated either way. I think some of you who have been here a while need to stop instantly backing up the ones you have known for a while, and try to see both sides of the story. And the reason it doesn't run good on your 2.8 GHz, Radeon-setup is because it's being formulated to work with Nvidia at the time, much like Unreal Tournament 2003. I'm not saying it won't work, but the demo probably doesn't work with Radeon's as good as with Nvidia's.
Like I said before, I was just trying to educate, and instantly my information is being called "silly." Try to lighten up the responses. Maybe a better choice of words? Perhaps "the pre-alpha blah blah code being gauged at how good a computer you need isn't the best choice."
Lastly, whether you like it or not, the Doom 3 "pre alpha code whatever" does in fact show how good a computer you will need. You don't seem to comprehend what I am saying. <b>Whether or not the demo is encoded like the final game or not,</b> it is giving a lot of systems a meltdown from the graphics, nonetheless. I seriously doubt that the engine will be "completely restructured and built up from scratch" by the time it goes gold. The game will indeed use the basic code that the demo is running, or else the demo wouldn't be here. I seriously doubt that Doom 3's developers created a mock demo using a game engine that they weren't even going to use for the final game. That being said, you will probably need something around the specs on my computer to run Doom 3 when it launches. The bugs will hopefully be deminished, and the game's engine will run easier on systems. This doesn't change the fact that the demo is a good way to tell what computer you will need. It sure as hell won't run on a 533 Celeron with onboard video.
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