The graphics are impressive, but most of the really cool moments both in Half-life, and I'm sure in half-life 2, are the scripted ones. Scripted events depend more on the storytelling abilites of the creators than graphics of physics. It's all well and good to use fire extinguisers and helicopter blades, but if those items are placed there, it's generally intended for you to use them. No game creator in this genre is going to be surprised at they player's inginuity.
I hope Valve makes a game as good as half-life, but they haven't done much except sitting pretty for quite awhile. Lets hope they didn't lose their edge.
|