How to describe helicopter physics
I am interested in writing a helicopter simulation, the problem I am having is coming up with a model to describe it.
I know that I have one variable time, and 3 dependent variables, rudder, rotor angle, and rotor speed, but I don't know how to put that together to form an equation I can compute.
I know it will end up looking like:
Xs(t)=
Ys(t)=
Zs(t)=
Xv(t)=
Yv(t)=
Zv(t)=
all depending on the results of the dependent variables. I would also need a method for including other effects in these equations (wind, ground buffer, auto-rotation, the vortex effect stuff when you descend really fast) I think I can do that by multiplying all the constants in each equation when any of those cases happen, but if anyone has a better way.
Thanks in advance
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