Quote:
Originally posted by MadShinji
Did you see any of the tech demo? Shooting individual planks of wood and each hit made a different sound and the wood splintered in different ways. Each surface had its own logic and reacted in it's own way. I haven't seen anything like that for D3.
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Yeah I saw that stuff too, looks very interesting along with the way they are dealing with stealth. Does anyone know if Halo II will have the cool independent surface thing MadShinji describes above?