A good LCD has a response time of about 20 to 25 milliseconds these days. That translates to 50 to 40 frames per seconds respectively. That might be addequate, or it may be too little. I've seen expensive TFTs with 16 ms response times, but that's one or two types.
Another thing to worry about is the resolution. If you can handly *all* games at 1280x1024, go for an LCD that supports that (17"), if you can handle all of them at 1024x768, go for that (15"). Once you picked a resolution, you're pretty much stuck there. Anything higher can't be shown, and anything lower will get blurry.
CRTs have none of these problems, but are big, bulky and hot.
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