I've thought up many many many different RPGs since about the sixth grade, most of the systems based off of AD&D second edition, but with adapted rules to encompass the main theme (including Magic: The Gathering, where you play a mage fighting against other mages in various lands and dimensions; Pokemon, good lord, don't ask what I was thinking; Several different variations of Dragonball Z, again, I have no idea what was going on in my mind; one loosely based off of Mechwarrior; another based on Robotech; one sort of with the idea of Grand Theft Auto Three, set in the present, in a city, but it was so in depth that you could literally do anything you wanted to, I built a system for everything, as long as it made sense; The Matrix was filled with most excellent RPG material, although I also added a second side, when you're out of the Matrix; one called World Dom, where you play a general of any country you choose, manage funds and troops to fight against other players to dominate the Earth; and I'm probably forgetting a few).
I'm currently working on one called Battlestations, it's a mix of World Dom, and the one that was based on Grand Theft Auto, but with all of the technology (since it's no longer just limited to a bustling city) I've spent about two years just researching so far, and don't expect to be done anytime soon. It also involves space and time travel, so it's quite complicated...
That reminds me, anyone who would like to help is very very welcome to.
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