Wow, an entire battle over the weekend when I can't log on. Oh well, hope my last posting can cover what I was doing.
Just an FYI that I'm heading down to Vegas this coming weekend so won't have access to e-mail from Thursday night through Sunday. If I have time I'll check and respond on the 30th but I'm still going to be on Vacation until the 2nd of July. I'll be around until Thursday though so we should be able to advance a little by then.
And Minx, you are playing the game fine in my opinion. In a game where no real rules were established as to how characters behave and we aren't really rolling dice to see if attacks work (correct me if I'm wrong Rogue) you need to set your own boundaries. In my opinion, a character needs to have weaknesses as well as strengths. In fact I think it is the weaknesses that define the character. Look at Krazixs for example, the poor snivelling fool (the character not the user

). I think his character could be very interesting although he hasn't been with us long enough to get to know him too much.
In all, just behave like you think your character will actually behave. Even if that means doing things that other's will not like. I've tried to throw a couple of suprises by not suddenly trusting every new player that comes along. I don't think anyone should just accept a new player. Yes I know that these players are likely to join us, but realistically my character would not know that.
Anyhoo, i'm rambling and not getting to a point and don't know what I'm saying (it's too early!) so I'll shut up now. Cheers!