I'm on my second run through VC; I also did two runs more or less all the way through GTA3. The "Story" as it is does benefit a lot by having Tommy as an actual character, if it does restrict the player--one of the times through GTA3, I was the nice guy, which worked okay. :P There's not as much a sense of progression with the "properties"; there's less of a story per se, as far as I can see. There are only two serious bad guys: Cortez and Sonny. No more full story like GTA3; you spend your time running around getting the female lead a job as a porn star.
But for all that, it's a _much_ nicer game. The helicopters and bikes cannot be lived without. The bikes, cause they're hella fun to drive and jump. The choppers, because you can see the city from above, which is just really neat in itself, and also helps understand the layout for use "downstairs".
The story, as it is, is fun and well-done. The missions are varied and interesting. It has pretty good replay value--I'm, as I said, on my second run. There's the usual delightful details that made GTA3: the radio, wonderful as ever but sadly missing classical music, the pedestrian scripts and actions, the side-missions. Oh! And the new in-game mini-map is a Godsend.
In sum? Good game. Must buy; better than GTA3, but still a solid successor. (As opposed to being, say, winamp3) I'm not tired of this format yet, and want more! More cars, bigger cities, more aircraft! More bikes! More more more! :P
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