Quote:
Originally Posted by Jozrael
I noted your disappearance .
I do, however, request that you swing by our Announcement forum this next patch.
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Herp. I was wrong, it's not going out exactly with the patch. Grooverut'll let ya know, hopefully tomorrow
I am glad that the 25 minute limit was lowered to 20, and I wouldn't be opposed to it being 15 minutes - however, I definitely support the 4 person supermajority being required. I personally don't get too frustrated when 2 people on my team want to stick it out - it's only another few minutes out of my life. However, I get SUPER frustrated if I'm playing with a 4man premade and they all surrender at 20 when I'm sure we have a >30% chance to win the game. Grates on me much more
Vault: to ignore a team, just /ignore ally or /ignore enemy. /ignore all might work, now that I think about it.
Lasereth: re: Elo. This actually is almost spot on. Normal Elos are generally 300 or more points higher than Ranked Elos. This is because if you look at the general LoL community, the subset that plays ranked is skewed significantly higher on the Elo spectrum. For arguments sake, let's say that only the top 25% of players played ranked, that their average Elo was 1500, and that the average LoL for the community at large was 1200. This would mean that a 1500 Normal Elo translated into a 1200 ranked Elo. Something similar (I don't know the exact numbers) happens - so your 1750 Normal Elo predicts a ranked Elo of roughly 1450, but this can vary widely.