Don't forget that different games have very different quality levels when it comes to achievements. TF2 has a range of them bordering on insanity - from pretty fun to OCD level player. Other games pat you on the back for just not dying through the intro tutorial.
Also, we call them achievements now, but back in the day were things really different? When you are grinding away to get those grindy acheivements is it really any different than when you worked towards level 99 in Final Fantasy VII?
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Warden Gentiles: "It? Perfectly innocent. But I can see how, if our roles were reversed, I might have you beaten with a pillowcase full of batteries."
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