Quote:
Originally Posted by Baraka_Guru
I think they're positioning this as "playing it again for the first time."
They're trying to get way more life out of the game, but you can't blame them.
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Not only are they trying to give a "playing again for the first time" experience to old players, they're trying to give a more in-depth, world immersed feel to new players, as opposed to the almost constant feel of grinding through levels by running into people who want you to go kill things they could easily kill themselves, but are too lazy to. I support both of these reasons for change.
I mean, if you look at how they're changing just the starting zones, you can really see a difference. There are things actually going on now. Right off the bat, you're brought into a real story. Because of the way they've learned to use phasing, some of the things you do actually seem to affect the world around you. They took the success they had with the death knight starting zone and have applied it to the others.
Honestly, at first, I wasn't too excited for the things they were going to change come Cataclysm, but after seeing a lot of it, I think the changes they're making are all going to make the game much better.