SF, it's kind of hard sometimes for people to remember what it's like to be new to WoW. I've been playing the damn game for over five and a half years now. So many of the social and mechanical constructs in it I know better than I know aspects of my profession, and I know them instantly and effortlessly. That might not be useful in the big picture, but it's the case.
So when I join a group and see someone who clearly doesn't understand all that, it can be difficult to rearrange my expectations and paradigm to what they might be thinking. This isn't to say that the douchebag wasn't a douchebag, just that he might honestly have no capacity for remembering that everyone hasn't been playing as long as he has. The dungeon finder has been a great addition to the game, but it's also had the consequence of tossing wildly different groups of people together with mixed, at best, results.
I have been playing a hunter for a very long time. I'm the GM and raid leader of a 9/12 HM ICC25 guild. If you have any questions about being a hunter or playing the game, I am more than happy to answer them.
As a bit of unsolicited advice, hunters have no need for mana regeneration on their gear. Your stat preference in descending order should be hit (until you have 8%), agi, ap, crit, arp, haste. If you need mana in combat, your fastest way to get more is to switch to aspect of the viper until you have enough to get you through the rest of the fight, and then switch back to aspect of the dragonhawk. As your gear gets better, you will need to switch less frequently. Hope that helps.
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