Thread: starcraft 2
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Old 04-30-2010, 10:47 AM   #118 (permalink)
Orchrist
Tilted
 
Location: NJ, USA
Meh, that game looks like sc2 to me, with a 3rd person camera rolling around in a circle. How often does zooming come into play in any game it's available to use? With the exception of Supreme Commander nearly every rts I can think of has made me want to stay as zoomed out as possible while still able to control my units effectively. Being able to view more at once is a big advantage playing this sort of game. You zoom in when you want to look what your units look like all nice and gory in awesome detail but then when you're actually playing your never playing from that perspective because it blinds you. The option to zoom in and out stays in the game to show people what the engine is capable of doing, just like with the new unit titles they added, showing the game is capable of stat tracking, even if it serves no purpose in the regular mp maps, you can certainly utilize these features to their fullest dreams using the map editor. For instance the comment from one of the dev's saying you could use the editor to make a FPS game(that zoomed in enough?)
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