Quote:
Originally Posted by supersix2
Also, an engineer armed with a G3 and a Carl Gustav is totally OP...I love it. Getting the G3 made playing an Engineer fun again. I got tired of the poor stopping power and range of the submachine guns but now with the G3 my tank bustin' days are back.
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You're using the wrong unlocks in the wrong situations then. The starter and SCAR-L both do 20 damage up close at 600rpm, they're virtual clones of the AN-94. The AKS does only 16 damage but it's got 700rpm and better accuracy, with magnum ammo or the accuracy perk it becomes quite deadly. Then there's the UMP which is pretty mediocre up close but with the accuracy perk is amazing at longer ranges, good if you like RPGing M-Com stations.
Then there's the PP2000, drop magnum ammo on it and the damage goes from 12.5 to 15.6, which seems pretty mediocre until you remember that it's suprisingly accurate for it's 1000rpm firing rate. This thing is a
bullet hose with magnum, in 1 second you've hosed someone down with ~17 bullets, if a little under half of those hit he's a dead man. Assuming no headshots.
I've got more kills as an engineer than I do as a medic, that's saying something.