No. The system is basic because it has to be. To free people's time, and let them do what they want. My idea is not to have people working for what they don't want to have just so they can access the basics.
You will have a list of foods being produced. No chips or coca cola. You want these - you make them. Gather other interested people. You have time, if that is what you really want. Also - you will not be able to involve other people that don;t care about coca cola. This is real progress - people working only for what they want. There will be enough land left for you to grow a garden and have everything you want. If people like "fine cuisine" they will have it.
Where did I say you have to be content with only what the system gives you ? Nobody reads this topic ?
And - you could add modules to the system. Meaning - there is a group of people who want to go to the Moon. They will not have to mine the iron for their machines themselves. Iron is already being mined - for the machines that produce basic stuff. So - they go there and expand the system. No need to start from the stone age.
You want to go to the Moon - you join them. Of course - their ego will probably grow a lot and they will say : "useless people spending their lives playing or whatever, they must serve us ! Going to the Moon is progress !!" And so- "civilization" begins.
But I am sure people will not accept anyone touching the basic system. After only a few years of this, a culture of not telling another what to do will develop (
because there is no need). The same way nobody could "civilize" the Indians. They had something more than we have. Free access to the basics they needed, meaning you could not make one of them a seller at Mc Donalds and "happy". Also - it was very rude in their society to tell another what to do with his life. Exactly what I am talking about. This culture of respect does not appear in a slave society - where people are used to do stuff they don't care about. "That's how things are" they say. Of course. "Civilization".
Growing trough the asphalt: Prisoner Exchange