I don't mind linearity in games at all. This is acceptable as long as the story and the character depth make up for it...which I've heard isn't the case. Every FF game is linear if you think about it; some are moreso than others but in the end none of them are Elder Scrolls.
All I want from an RPG is a good combat system, an emotional story and deep, meaningful characters, and THAT is something that's most definitely missing from today's RPGs (and games in general). It's stupid when games like Uncharted 2 and Gears of War 2 have more character depth than Final Fantasy XII.
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"A Darwinian attacks his theory, seeking to find flaws. An ID believer defends his theory, seeking to conceal flaws." -Roger Ebert
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