I prefer games that make it helluva difficult for you, but in essense never require a reload if you play/adapt well. I hated games that required you to die 500 times in order to iteratively memorise a level and/or to figure out the "trick" to beat the boss. Whilst I didn't suck at it, I more often than not got bored with it. Prince of Persia (the original) was a notable exception.
What I also disliked about some older games was how the CPU "cheats" to make it more difficult for you.
My favourite type of game is also turn-based (X-com), RPGs, Puzzle-adventure or a FPS like Far Cry where you decide the pace and strategy yourself.
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"Failing tastes of bile and dog vomit. Pity any man that gets used to that taste."
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