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Old 02-09-2010, 09:18 PM   #220 (permalink)
Vaultboy
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Quote:
Originally Posted by Mantus View Post
...the story just didn't keep me hooked enough to look past a dull combat system and character customization/development.
So now the story and combat are poor?



Quote:
Originally Posted by Mantus View Post
Did you just say it it was less original than previous games while calling it "fresh" in the same paragraph?
Less original in overall concept, fresh in detail. TO simplify it for you: DA, is what NWN2 should have been.

Quote:
Originally Posted by Mantus View Post
I'll admit it's a solid and well delivered story...but nothing new and very predictable. For example, just after an hour you know the main antagonist AND it's motivation
As if Sauron and his motivation only popped up in The Two Towers? As if most RPGs don't have a predictable storyline? I think you're just being hypercritical. There's plenty to find out (and fill in the story) in codex. In terms of worldbuilding, DA delivers better than most. As I said before, the details make it a more involving experience.

I never got bored with DA, although I did miss the lack of multiclassing. But again, the world they built made me recognise why multiclassing is not a feature.

In comparison, I actually got bored with BG1 & 2's long meandering plot. The difficult fights kept me hooked, and the Lich showdown in BG2 is probably still the best fight I've ever had in an RPG.
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