Quote:
Originally Posted by Vaultboy
Is this for real? Or some blogger post you ripped? Its funny.
But in Halo your best bet is to charge with suppressing fire/evasion until you get close enough for a melee kill. Its why you pwn with the hammer. Never stand still, and left-right your scope when you move. It helps to counter the lack of 360-degree vision. Also learn to use your radar to see if anyone is sneaking up behind you, and espciailly when you're in an area with levels (Above or below you).
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no thats all me friend.
yeah im still learning the radar.. sad part is.. by the time i see the red blip its too late.
I'm getting used to moving my scope. On the 3 shot burst though its a pain. Usually the player jumps on me. Thus my 2nd burst hits the chest. I need to sit down with my son on say sand trap have him sit stationary and pop him in different ways with that 3 shot burst scope gun, and see how fast his shields do down.
My problem with the charge and burst is... thats two ways. Same is happening to me as well. I get there and I always lose to the melee hit. That or they run past me. I'm left with a split second decision of where the hell did they go. I've learned to somewhat jump and spin. Thus removing me from the melee hit finish to my ass. But, man its rough learning this all over after 5 years lol.
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It means only one thing, and everything: Cut. Once committed to fight, Cut. Everything else is secondary. Cut. That is your duty, your purpose, your hunger. There is no rule more important, no commitment that overrides that one. Cut. The lines are a portrayal of the dance. Cut from the void, not from bewilderment. Cut the enemy as quickly and directly as possible. Cut with certainty. Cut decisively, resoultely. Cut into his strength. Flow through the gaps in his guard. Cut him. Cut him down utterly. Don't allow him a breath. Crush him. Cut him without mercy to the depth of his spirit. It is the balance to life: death. It is the dance with death. It is the law a war wizard lives by, or he dies.
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