If that's really a problem they can bring down minion gold numbers as well. I like finishing builds and all but at the same time it should never really happen (cause then gold becomes useless). And its happened way too many times fairly quickly, where there's a good, even game going for once, I'll finish by around 45 minutes (and still play for another 15 minutes). That's 25% of the game where gold is useless.
I just had a game last night where I finished my build completely with Anivia at about 45 minutes with 730ap (just from items). I couldn't have gotten anything better. And she's not exactly a farmer or ganker (she *can* but she has fair mana problems which she needs to save for team fights.) The game was fast and I only had time to get golem once so I was hardly running around farming.
I also wouldn't mind a 7th slot just for consumables.
Anyways, that was when tristana had her overpowered skill. That's not really the case anymore. Now its gankers that are running the show and the bonuses need to be toned back. Maybe not as far as lazerath suggested. But by a 100g or so (keep assists the same), and like half the exp.
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