View Single Post
Old 12-17-2009, 12:42 PM   #82 (permalink)
Zeraph
Banned
 
Zeraph's Avatar
 
Location: The Cosmos
So back to the subject. I'd like to see spellcasting be more of a thinking man's (or woman's) game. Spell choice, some sort of preparation, etc, rather than just blasting with fireball for the nth time. I want creative purposes to spells that don't just give X amount more damage.

I'd like to see puzzle rooms, or encounters based more around traps and such, rather than just npc X. Personally I'd like a "kid*" unfriendly game. One than punishes random reckless behavior. For instance hunter-stalker mobs that only strike when you're alone, or trap rooms.

I'd like to see some sort of randomized stat loot system like Diablo2. On the otherhand, I'd like a reward for every person for every major encounter of some kind. Exact rewards would vary of course, but I'd like to see a loot system to reflect this. I am so sick of dealing with ninja looters taking rare items that don't benefit their class. So whenever the treasure chest or mob was looted all loot would be preassigned to make sure everyone got at least one reward, but there'd be a trade drop down menu so you could switch loot with someone if you both agreed. This would take care of those rolling shenanigans I've had so many headaches over the years from.

Mounts, mounts, and more mounts. I want mounted combat, different types of mounts, different stats on mounts, attacking mounts, different uses for mounts. Underwater mounts, flying mounts, maybe even burrowing mounts. Pets and summons, everyone should be able to summon something or have some sort of animal companion that can help them fight. Of course they'd have restricted uses (to keep down the clutter), especially in groups. For instance in PvP and boss encounters there could be an anti summon spell that kills all summons in an AoE. They'd mostly be useful for soloing and flavor.

Unique travel encounters. I want there to be certain places that require certain groups or spells or rituals to reach and that have dangerous encounters along the way. For instance, to travel to the plane of fire you'd have to find an elementalist to cast the spell, and then brave the fire elementals that may come out to eat you. No easy flight path for you.

I want more horror elements. Not in the gore sense, but in the Doom3, or RE, or Silent Hill where things jump out at you and scare the shit out of you.

I want there to be some kind of mob scaling so that a horde of zombies is always dangerous and there is no point in your progresssion that you can walk up to 56 zombies and 1 shot them in an AOE. Sure you should feel like youre growing in power, but the scaling is ridiculous in current games. Even level 1 monsters should still pose *some* kind of threat.

*Kid in quotes since plenty of adults are responsible for such behavior too.

Last edited by Zeraph; 12-17-2009 at 12:44 PM..
Zeraph is offline  
 

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360