In WoW, even after spending over 3,000 hours on my Warrior before BC came out, I sat in IF trying to see how many flips I could do in a row with my NE. I did that because the actual game outside of raiding was boring. No reason to go anywhere because it wasn't fun or engaging. Just being in the game world itself was bland and felt static. Raiding I admit was fun but there has to be more than that. Players should want to leave the AH and travel the world if there's nothing left to do, just to explore and discover new things, and in WoW that wasn't possible. Part of it I think is the third person perspective that let you pull the camera all the way back so you're sorta detached from the world, almost like playing an adventure game. I don't see a way to combat this while making the character control system as perfect as WoW's but it's something I hope is revolutionized in the future.
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"A Darwinian attacks his theory, seeking to find flaws. An ID believer defends his theory, seeking to conceal flaws." -Roger Ebert
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