No. I refuse to believe that MMORPG is an oxymoron. WoW made it one with their product, perhaps.
I just think that game developers haven't made one that works as such yet. I know that the average player in the "MM" part of the MMORPG will have less patience than a flea, but that doesn't mean RPGs have to be boring in a multiplayer context. It just has to be built appropriately.
I doubt it's impossible to create an online world with strong RPG elements that won't please a wide audience.
The bottom line is if you get bored at anytime..."You don't have to be here." Go off and find something you want to do in the world. Let people make their own experiences. WoW has unfortunately funnelled their experiences into a set number of game modes that are compartmentalized and repetitive.
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Knowing that death is certain and that the time of death is uncertain, what's the most important thing?
—Bhikkhuni Pema Chödrön
Humankind cannot bear very much reality.
—From "Burnt Norton," Four Quartets (1936), T. S. Eliot
Last edited by Baraka_Guru; 12-08-2009 at 09:09 AM..
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