Quote:
Originally Posted by Zeraph
I'd disagree, Cyn, to an extent (about the games not changing). Just the advent of the internet has made gaming more about playing with and against real people. That changes the atmosphere and gameplay quite a bit as your allies and opponents are now strangers (rather than friends sitting next to you or AI).
Also see games like Mass Effect, Oblivion, Fallout 3, Dragon Age, etc. These are games that have made vast strides and improvements to gameplay. Don't tell me that these are equivalent to mario bros or original Doom
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Your average player getting pwned 18 times in 5 minutes is off putting to many starting players in the playing against strangers. I know many players who don't bother to do any PvP gaming from WoW to CODMW2
It's a bit more exciting with co-op play but trusting my game time experience with someone who doesn't know how to play and keeps getting me killed is equally frustrating.
This is why wow-heroes and achievements have a place in helping determine if someone is at least makes a simple cut with gear check and having at least some experience.
Now the content release is an interesting component, because those long time players know that once patch release happens the older content turns into dead space. Finding 5 man for Outland is time consuming if you aren't in a guild. and why you doing that anyways when you can just grind out the levels and move on to the next zones. TOC and Ulduar are still sought after but who wants to go to Naxx anymore.
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