I laugh hysterically at the proposition that WoW has in any way had "slow" or "tempered" mudflation. One piece of my gear now has more total stats on it than my entire gear set did at level 60. WoW's mudflation has been so out of control, in fact, that the devs have twice had to put in artificial band aid brakes on gear (tank gear specifically) so that they could still design challenging encounters.
That fairly minor side point aside, I don't think there's any use talking about a WoW killer. WoW has long since acquired a life of its own in terms of membership and playerbase. Its main competitors are going to be Blizzard's own properties, in SC2 and D3 when those come out. I doubt very much you will see any game achieve the same level of marketplace dominance until Blizzard releases a new MMO, and even then, WoW's going to be pretty crazy hard to top.
|