One thing that I want to see..
Making a difference. I hate running the same instance over and over again without a lore reason why I am.
In WoW it is easy, just make all instances you beat keepers of time instances. You have to go back, and fight one extra boss at the end, a keepers of time boss.
It makes no sense that the lore of wow says all these bosses are dead, yet you can still go back and fight them.
Use phasing, or something of that sort to make players boss fights matter. If someone doesn't kill ragnaros atleast once a week, he raids org and rapes people for 6 hours straight.
That's one thing that annoys the shit out of me, no matter what you do, you don't make a difference. We've been running the same BG's over and over again, and noone ever wins. Player actions should matter.
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