1. BTW how does heimer's ult work exactly? It gives cd reduction to all his abilities right? So does that count toward the max 40% or is it an exception?
2. I wish there were more ways to fortify positions like heimers ability. But I mean something between a permanent turret or shroom and the very brief "wall" type abilities. Like I'd like to see corkies valkyre ability last for ~20seconds, anivias walls be passable(just super slow), but also last for ~35 seconds, have fear ward type sanctuary pots/wards at shop that your party could run to if it got into trouble, etc.
Last edited by Zeraph; 12-01-2009 at 01:54 PM..
|