Maybe someone should suggest to the LoL team to put some sort of % damage reduction per person. So like, a 5v5 might have a -20% damage reduction in game to slow down the combat and keep ganking type strategies to a minimum. They do this in many PvP MMOs to keep people from being one shotted. There are many ways to do such, like another method is to cap maximum incoming damage. Like you can't take more than 50% hps within 1 sec. This keeps the game away from insta gibbing.
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