Well Aion really hasn't lived up to the hype. It has lag spikes and lags in cities just like every other MMO unfortunately. I don't know what happened between open beta and release.
Not enough PvP early on. I've been playing a little over a month and have only been able to experience about a minute and a half of pvp...that speaks for itself. I know it gets better at higher levels, but why should I have to play for so long just to pvp?
The difficulty is at an odd place. It's "harder" than WoW but not anywhere near as difficult as original EQ. Exp penalties are really just monetary penalties as you buy it back right there, same as WoW really. There's no working together that a truly challenging game brings like networking with clerics so you can get a res when you need it, or hiring someone higher level to retrieve your corpse.
Mobs are a bit harder than WoW but I can still *easily* solo with any class and I feel nigh invincible in a group. Just ran the first instance (not till lvl 25!) and it was pretty meh. Not very exciting. Feels pretty similar in difficulty to mid level WoW instances but even more monotonous. The boss didn't use any interesting abilities. Again, I hear it gets better but why should I have to play for 4 months to experience the good part of the game?
Rolling alts, or rerolling your main is horrible in this game.
I haven't quit, but I may after my next month is up. The game is slowing down and feeling grindy but without the fun difficulty factor of original eq. Everyone looks too similar. All quests feel too similar (and too few, and too easy). Even WoW has a better immersiveness it seems to me at this time.
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