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Old 07-20-2009, 08:39 PM   #6 (permalink)
Frankie Zee
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Going back to my other post, I would like to elaborate by saying I actually agree there's really not a lot of choices in the sci-fi genre for mmo's. There's really not much else other than EVE right now and, maybe, in the near future, Jumpgate Evolution will help.

The styles of both EVE and JE are completely different and there is no way JE is trying to "clone" eve. EVE's flight controls are in my opinion, based around the theory of a ships Captain giving commands; ie, you tell the crew what to do and they perform the actions and the ship responds. JE is definitely going to be more like a fighter pilot; the pilot will most likely be able to use a joystick (at least, I'm sure that's the hope of many Jumpgate fans). Unfortunately, watching an EVE battle like this doesn't really convey the tenseness of the situation well to an audience. All you see is a bunch of red and blue dots with random explosions and lasers going off. You don't really get a chance to understand what's going on and unfortunately, I don't think there's a way to get a person to understand without them playing. You just have to experience it. I know for me, the few times I've gotten caught in a pvp battle, my heart rate goes through the roof. There is real danger in EVE, if your ship gets blown up, you lose it...period, you have to buy another one. Whatever guns and ammo or other cargo you were carrying are also now most likely lost if it was a player who shot you down. If it was during a mission, you may have a chance to go back and find your gear. You can buy insurance for your ships but they don't cover any modules you had fitted and rarely cover the entire cost of the ship itself. But it's still better to get 60million back for that 80million battleship you just lost than nothing. You can also get "podded": This is where you're body gets killed after your ship gets blown up if you don't get your escape pod out fast enough. This can be especially disastrous if you don't have a high enough grade (level) clone. You train in EVE with skill points (sp) which are obtained through (sometimes quite expensive) skill books that you have to buy, if you have a clone that only keeps 900,000 sp but you, yourself have 3.5 million sp...well, if you get podded, you just lost ALL of those sp's and basically will be starting over. I don't know what the skill system in JE will be, but I doubt it will be anything like that.

I don't know any real specifics about JE other than the little information that has been released on their website. I'm not trying to sell EVE in any way, shape, or form, just trying to illustrate what I THINK will be major differences between the two. As a sci-fi fan, I'm glad there are some options at least being talked about and I look forward to trying JE out. To be honest though, I get bored rather easy with video games of any kind; the repetition and lack of any real substance has me jumping from game to game within a few weeks. However, EVE is just one of those games that I can't seem to stay away from for very long. The possibilities within the game just keep me coming back to it and now, even if I think JE is really a fun game, I have a hard time believing it will keep my attention like EVE can.

All of that being said, I am looking forward to JE's release and hope it has something positive to add in the sci-fi mmo genre.
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