Quote:
Originally Posted by Jozrael
@Gebbinn: Just because you don't want to play it online doesn't mean you can't use one of the computers to connect your LAN to BNet 2.0 and get yourselves up and running.
|
My setup.. My wife and I keep our computers in our Great-room. These computers are connected directly to the internet via a DSL gateway. My daughters each have their own computers, which are kept in their bedroom. We have a wired/wireless router, to which all the computers are connected, but it is not connected to the internet. We do this in order to prevent the girls from accessing the internet in their rooms, if they need the internet, they must use one of mine or my wife's computers, where we can watch everything they do. The downside of this, is that their computers are unable to connect to BNet to access an internet game. I could possibly connect the main computer (mine) to BNet to start a game, but I don't see any way that the girl's computers could connect to the game without the internet connection. Unless there is some freaky new technology that would allow me to start a LAN game, but have to register it with the live BNet servers, I don't see how that would be possible.
I have absolutely no intention of connecting internet to the girl's computers, its not an option. Therefore I return to my previous statement, LAN capability is a top 3 factor for me when buying a game. I also do not see why I should have to buy a different $50 game for each computer, when I am only playing on my own network, so games such as NWN, that require a unique game key for each computer, will never see my money either. The software companies have a right to design their games and charge in whatever way they see fit, I support that right wholeheartedly, but on the flip side, I refuse to give them my money when they don't support what I want and need in their game.
Sorry to get off topic, but it still relates to the OP, because the question is about LAN capability.