honestly I don't get the big deal about DK's
Maybe it's because I spent the time learning how to play them, seems to me though that every dk i've come across on my hunter, I destroy.
They blow deathgrip, i hit wing clip and disengage, they spend 25-35 seconds unable to close the gap, consequently the same cooldown as disengage so i can do it all day long. They're extremely kitable. with the different snares some of the pets have too, I can usually stay outranged of chains of ice too.
against healers, they've got no MS type ability so it's perfectly likely that they can't out dps your healing on their own.
with the new resil changes coming up they'll be even more of a joke to shrug off as far as melee based utility goes.
DK's stopped bringing anything unique to the table the second they removed their hot removal utility.
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