Final Fantasy Tactics Advanced 7/10
I really don't care about the story of this one. It's just not as well thought out as the original FFT and since battles are so long and there's so many between story missions you just kinda forget about it. There aren't as many jobs to select and each job is limited to certain races. Also, It's very difficult to compare stats on items and you end up switching back and forth between items seeing what each of your stats are, putting on the other item, checking what your stats are.. It's very tedious. The game isn't hard, but for someone that likes to do everything the right way, it can become very overwhelming to make sure your party members are leveling as the right class and making sure they have the right item equipped so they're always learning a new ability while keeping track of which clan members are off doing solo missions. There's a law system for each battle that has a list of outlawed abilities that you will be punished for using. You always need to keep an eye on the rules for the battle early on because if your mage's #1 ability happens to be outlawed for that fight he'll be useless so you should choose someone to take his place. Later on you get cards that abolish laws so if there's an ability outlawed that you make use of alot, you can play your card and you won't be punished for using it. You'll also be able to make new laws so if you're fighting against a full Fire mage team you can outlaw fire and they won't be able to use that attack. It sucks at the beginning but once you start using it to your advantage it's not so bad. I'm really not far into the game in the grand scheme of things, There's something like 300 missions and I've done maybe 75. I keep thinking about quitting and playing the original FFT again for like the 4th time heh..
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