I'm fine with "cartoony." It's all about being aesthetically pleasing. I've seen cartoony more beautiful than attempts at realistic. Animation and style is key. We know WoW-like visuals work, because many are still okay with an engine that's going on, what, 5 years old? And we should also expect that WoW-like should look better than WoW considering the improvements in game engines and the growth of machine capabilities of the average user over the last half-decade.
I've downloaded a trial of LoTR Online because I'm a fan of the world, and plus I wanted to see what a more current MMO looks like. I've had some tech problems logging in, but I've had a taste. It looks really nice, but I need to see more. The only bit I've seen was at night amongst buildings. I hope to play it more on the weekend before my 10 days are up.
Anyway, the graphics there aren't necessarily realistic either, but they look far nicer than WoW.
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Knowing that death is certain and that the time of death is uncertain, what's the most important thing?
—Bhikkhuni Pema Chödrön
Humankind cannot bear very much reality.
—From "Burnt Norton," Four Quartets (1936), T. S. Eliot
Last edited by Baraka_Guru; 06-18-2009 at 06:28 AM..
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