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Old 02-28-2009, 06:29 PM   #69 (permalink)
777
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Location: Some where in Southern California
Oh no! Not another video game that features {insert naughty, sinful things here}! Think of the children!

Well, they're not thinking of the children, since this game isn't for them. Over half of the people who play video games are older than 33 years of age. What's the best part about have a target audience that old? They have their own money to buy video games. Kids only get a game on Christmas and Brithdays from their parents.

Besides, video games are just form of media, such as tv shows, movies, books, and comics. Should Moi Lolita be banned from book stores and libraries since it's about a grown man lusting after a girl who's a minor? And what about The Tragety of Romeo and Juliet? Juliet was only fourteen when the story starts out. How old was Romeo?

Now I'm not throwing our rape game up there with classic lit., that game should be classified with the rest of the rape porn out there. And it's from Japan of all places. They have a myth where the fisherman's wife was raped by sea creatures.

Every country and culture handles their smut differently. In Japan, alot of porn is animated, since that form of media is more accepted than live action, according to my otaku friends. And despite Japan's low crime rate, rape porn is very popular. In the US, the crime rate is much higher. Even Michael Moore's documentry, Bowling for Columbine, couldn't find the answer to US' high crime rate. So protecting our children from violent or sexual media isn't the answer to prevent them from commiting violent crimes when they're older.

Regarding the rape game mentioned here, it might not even be legal to own or view in the US, since there's a law against fictional depictions of minors in sexual acts. There is no such law in Japan, since their age of consent is lower than 18 years of age.

File:Age of Consent.png - Wikipedia, the free encyclopedia
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Last edited by 777; 03-01-2009 at 10:48 AM.. Reason: clarity and typos
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