Yes, parries are gone. They're still part of SFIII and SF Alpha III as well. For Street Fighter VI, there's a Super meter that builds up as you deal damage as well as a Revenge meter that builds up at you take damage. I heard an interview with the lead designer a few months ago, and he want's there to be more offensive options (like the Revenge meter powering unblockable attacks) and for it to feel more like the classic SF2. That's why there's so many returning characters, and very few new ones.
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"I don't know that I ever wanted greatness, on its own. It seems rather like wanting to be an engineer, rather than wanting to design something - or wanting to be a writer, rather than wanting to write. It should be a by-product, not a thing in itself. Otherwise, it's just an ego trip."
Roger Zelazny
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