Quote:
Originally Posted by Frosstbyte
Your post, and blizzard's actions in 3.08, speak only to the fact that you're looking at the game from a very short term perspective. Hunters and druids are the classes which scale best with levels, as opposed to gear, because weapon damage doesn't do as much for us (particularly BM). Both classes will fall behind the classes who benefit more from having big crazy weapons in Ulduar and on. It's just a mechanic of the game, and it's the same mechanic that has been true of hunters and druids v. rogues and warriors since the game began. Handing out a bunch of nerfs on this content because of that discrepancy is silly.
And, if you've been paying any attention, hunters in 25 man guilds who are clearing the expansion are no longer the dominant crazy force they're made out to be. We have very good hunters in my guild, and they're already falling behind classes which scale better with gear.
Hopefully this will all be a moot point when 3.1 rolls around, though, since it sounds like they're going to rebalance us again anyway.
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You see that's my point. I want hunters not to be a powerhouse for awhile then fall back. I think it's the class mechanic that needs reworking, not just a round of nerfs.
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