Hunters were never "overpowered", give me a break. For what we had, we were always on the short end of the stick. Sure, we had great burst damage, but the trade-off to having it was we gave up mobility. We are the only class that has no middle management of DPS, DoTS and we have to stand still to get the most of our damaging shots off.
Show me any other class that has to do the same.
If a hunter stands still in pvp, its over...
Worst of all, we are the easiest class that is susceptible to any form of CC from any class and dependant on others to be aware of the only form of CC we have.
Until they removed the 8 yard restriction we had on us, anything in the range of 5 to 7 yards schooled us and there was nothing we could do about it. Mages frost nova'ed and stood at 7 yards pyroblasted / frostconed, rogues can just walk up and avoid our traps while sapping from 8 yards out (and how useless is our flare?) then with their poisons / stuns / disarm keep us with their striking range while we have no way to combat at close quarters. Warriors, with their charge / intercept / hamstring spammed us to death, Pallies with their stun / quaranteed crit ...... Warlocks with their mini warriors chainfeared spammed and DoT us to death.. And you say we are over-powered....
Sure they gave a so called buff on our AoE, but what hunter uses Volley unless in an instance and raiding?
PVP volley is useless and arenas should be called LoS dancing because everyone humps the poles.
Hunters are OP'ed... Puhlease...
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I'd hit that so hard whoever could pull me out would become King of England!
Last edited by BuDDaH; 01-15-2009 at 01:23 PM..
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