will--the idea is that the story has to be tied to the present of the town, but so long as you do that, anything goes. so if you want to run through an extended time period, you can do it if, for example, a character in the "real time" of the town tells the story, or watches it, or reads it.
the reason for this is that we can move the "real time" forward and everyone has to react to that by building it in to the stories--which otherwise need not have anything to do with each other except for where they're set. We started out in the morning---hopefully, if enough stuff happens, we can advance time and maybe change the weather.
Either way, it will eventually get dark, so the characters in all the stories have to adapt to be fact that it's dark--so you have to account for how your character can see. you don't have to make a production out of it, but still...it'll tie things together in a strange way.
you'll see.
======More Generally====
we need stories!
they don't have to be polished--just go in make some parameters and write stuff.
let's build some momentum.
have fun.
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a gramophone its corrugated trumpet silver handle
spinning dog. such faithfulness it hear
it make you sick.
-kamau brathwaite
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