StarCraft II vs. Red Alert 3.
Both are some of the most celebrated RTS series in history, with StarCraft 1 still pulling in millions of unique players per day (with a large concentration in South Korea). RA33 is slated for a late October release, while SC2 is still as of yet unannounced. I would personally peg its release between a spring 09 estimate on the early side or a 2010 or later release on the later side.
I've personally been a longtime fan of the SC series, yet one of my friends is a RA fan. Neither of us has played the other (except for me playing the -original- Red Alert over a decade ago) so we're rather unknowledgeable about the other's series.
Which ones are you still looking forward to? These are both mentioned on this board already but it would be a heavy heavy necro to bring those threads up, so I figured I'd bring up discussion on these two again.
Others with more expertise than I can discuss the RA side, I'll talk a bit about the SC side to get it started.
The identity of the three races coalesces more and more with every announcement made on the official site. Numerous units that were originally released have been retooled, replaced, and restatted. The game will feature a MUCH improved UI, but this brings up the argument that it will make the game too easy. Blizzard is working overtime to introduce new mechanics to the game that will keep it as immersive as the first and keep the skill ceiling high: they don't want anyone to be able to 100% master the game, like the original. StarCraft is currently the premier e-sport in the world, and they want to design a game that will adequately fill the shoes of its successor.
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