in that case I'd look into Softimage XSI, Maya, maybe Rino...if you can get your head around Mental Ray, it's suposed to be a great renderer. it can (I think) generate geomitry using texture images as a kick off point. I don't know the technical language any more. all the 3D apps I've played with are pritty huge. tons of ways of doing things.
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when you believe in things that you don't understand, then you suffer. Superstition ain't the way.
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