Quote:
Originally Posted by Siege
I'd say it's quite useful from a team perspective. Your goal is to just hit everyone (not really kill them) and then your team's aoe damagers can kill everyone easily.
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Depending on how much the slowing effect is, this could potentially throw off team mates if they don't have hitscan weapons (ie, your soldiers and demomen). They'd have to adjust how much they lead their opponents, though splash damage would alleviate the inconvenience somewhat.
Personally, I'll stick with Sasha.