Baraka:
I'll agree that if you can find a market for it, that's the first step.
But you'll need to set your pricing within range of the market.
And as far as the energy consumption goes: you'll still need both the server AND the pcs running, so somehow I doubt you'll be saving much on power.
As far as Google goes: they use their hardware to the fullest, and to the maximum of the lifetime.
Maintaining your park will be alot less costly for your gaming-cluster than it would be for Google, because all your stuff would still be new. What would be important is the cost for the new material.
However, I've noticed that you're talking more along general lines rather than practical limitations, so I'll reply to the general question:
Why wouldn't you be able to monetize server-side gaming?
There's no reason, you would definitly be able to: you're providing a service and a convenience for customers, so that's a no-brainer.
My point is: There's no way I can see that actually makes it financially viable. Bringing me back to: Why would anybody (entrepreneur-wise) want to do it?
Maybe I'm just a pessimist. I guess time will tell.
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Last edited by Nisses; 08-14-2008 at 01:51 PM..
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